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PROJECT

BACKGROUND_

This project was assigned during the Covid-19 pandemic, our project brief was to design a wearable in any area that interested us. Since gyms have closed at-home workouts have increased, I took this as an opportunity to design a wearable for boxing that will help users develop proper form, and as a byproduct reduce the risk of injury. For those who are new to boxing maintaining a proper form can be challenging to do. Boxing can be a complex discipline, it requires the entire body to be engaged. In boxing, techniques must be executed simultaneously without hesitation. Proper form can be achieved with time and repetitive training.

Date

2020

Project Type 

Individual School Project

Role

Concept 
Wearable Design
UI Design

Tools

Sketch
Procreate
Hype 3
Manikin App
Marvelous Designer

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THE OBJECTIVE_

The objective is not to change the way people have been training instead I want to enhance their training for consistent improvement with a wearable. The problem I am focusing on is the inconsistent technique when boxing.

COMPETITION_

Currently, there are no direct competitors, but there are some devices that are similar in some aspects that my wearable might implement. The most similar identified was NADI X. NADI X is Is a pair of smart yoga pants paired with an app via Bluetooth. The yoga pants have an attachable battery pack that clips behind the left knee. Once the device is connected the user can launch the app and be guided through a yoga session, visually and auditory. The yoga pants emit a gentle vibration on the areas to focus on the most, there is also motion detection for pose detection. 

THE TECHNOLOGY_

Gyroscope accelerometer sensors are compact devices, perfect for embedding in clothing without interfering in the users activity. The function of a gyroscope is to measure and determine the angular position beginning from the users stance followed by the rotation produced from throwing a punch and ending with the stabilizing of the arm when the punch hits. The accelerometers function is to determine the the acceleration of a punch being thrown. Additionally haptic sensors will also be used as a mode of communication to indicate where the user needs adjustment. I did consider using lights for feedback, but quickly determined that lights could be difficult to see at times. Feedback will only be given when improper technique is performed, the vibrations will only be on the area that the user needs to readjust. From all this the app that will accompany the wearable will be able to measure position and acceleration of punches and movement and establish a baseline of the users capability. 

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INITIAL CONCEPT SKETCH_

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THE FINAL PRODUCT_

I have decided that there will be two versions a Pro model and a Starter model, condensed at a lower price. The wearable will be using gyroscope accelerometer sensors. For the Pro model, the sensors will be embedded in smart clothing located in the wrist, shoulders, chest, hips, and ankles. For the Starter model, the sensors will be located in the wrist, chest, and shoulders only. The sensors will measure the distance from the starting point to the endpoint of a punch and movement then the app will average it out to calculate the position you should always be landing when you throw a punch and reset.

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CONTENDER

PRO_

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CONTENDER

STARTER_

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CONTENDER APP_

The app will promptly ask you to pair your wearable. You will also be asked to select your skill level, this wearable was designed with all skill levels in mind, users can select beginner and build their skills. There is also the option of selecting your stance, the boxing terminology in used within the app but there is also a brief description for those unfamiliar with the terms. Once the device is paired and set up you will be asked to perform specific combinations, the combinations will range depending in the skill level selected. Audio features are also abvailibile to avoid disruption while boxing.

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SET UP FLOW_

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REFLECTION_

Since the project was developed durring the pandemic I was unable to prototype and test the wearable. Although this started as a school project it has developed into a personal side project, I am actively reiterating on the wearable with the hopes on working on a prototype at a later time, it's also why I did not included the time frame for the project. In further iterations I would like to explore more features for the app, I want include the option to display the app to the tv, and even further down the line I would like to develop a wearable for other diciplinces like kickboxing. 

Mistakes are always forgivable, if one has the courage to admit them.

– Bruce Lee